terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LoadUnityResource< ResourceType >()

static ResourceType Microsoft.Xna.Framework.Content.ContentManager.LoadUnityResource< ResourceType > ( string A_0)
inlinestatic
Type Constraints
ResourceType :global 
ResourceType :UnityEngine.Object 

Definition at line 125 of file ContentManager.cs.

125 : global::UnityEngine.Object
126 {
127 global::UnityEngine.Object @object;
128 do
129 {
131 if (@object == null)
132 {
133 return;
134 }
135 }
136 while (@object != null);
137 throw new InvalidCastException();
138 }
class f__AnonymousType0<< Count > j__TPar
static Thread CurrentThread
Definition Thread.cs:381

References System.Threading.Thread.CurrentThread, and j__TPar.