terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
◆
Draw()
[2/2]
static
void
GUIButton.Draw
(
Button_Layout
layout
,
Texture2D
texture
,
[Optional]
Color
?
overrideColor
,
[Optional] float?
overrideScale
)
inline
static
Definition at line
42
of file
GUIButton.cs
.
43
{
44
if
(!
true
)
45
{
46
}
47
SpriteBatch
sb
=
GUIButton
.
sb
;
48
ControlAnchor.ControlId
anchorControl
=
layout
.AnchorControl;
49
Vector2
location =
layout
.Location;
50
float
x =
layout
.Location.X;
51
float
y =
layout
.Location.Y;
52
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
ControlAnchor.ControlId
ControlId
Definition
ControlAnchor.cs:480
GUIButton.sb
static SpriteBatch sb
Definition
GUIButton.cs:13
GUIButton
Definition
GUIButton.cs:9
Microsoft.Xna.Framework.Graphics.SpriteBatch
Definition
SpriteBatch.cs:14
UnityEngine.EventType.layout
@ layout
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
References
j__TPar
, and
sb
.
GUIButton
Generated by
1.10.0