terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetDistance()

static void Terraria.GameContent.UI.NewMultiplayerClosePlayersOverlay.GetDistance ( int testWidth,
int testHeight,
Vector2 testPosition,
Player localPlayer,
SpriteFont font,
Player player,
string nameToShow,
[Out] Vector2 namePlatePos,
[Out] float namePlateDist,
[Out] Vector2 measurement )
inlinestaticprivate

Definition at line 21 of file NewMultiplayerClosePlayersOverlay.cs.

22 {
23 if (!true)
24 {
25 }
26 if (!true)
27 {
28 }
29 int screenWidth = Main.screenWidth;
30 int screenHeight = Main.screenHeight;
31 bool hasValue = font._defaultCharacter.hasValue;
33 int screenHeight2 = Main.screenHeight;
34 int screenHeight3 = Main.screenHeight;
35 int screenWidth2 = Main.screenWidth;
36 int screenWidth3 = Main.screenWidth;
37 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.SpriteFont._defaultCharacter, Microsoft.Xna.Framework.Graphics.SpriteFont._defaultGlyphIndex, j__TPar, Terraria.Main.screenHeight, and Terraria.Main.screenWidth.