terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Public Member Functions | |
int | GetInstanceID () |
override int | GetHashCode () |
override bool | Equals (object other) |
override string | ToString () |
Static Public Member Functions | |
static implicit | operator bool (Object exists) |
static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
static Object | Instantiate (Object original) |
static T | Instantiate< T > (T original) |
static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
static void | Destroy (Object obj) |
static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
static void | DestroyImmediate (Object obj) |
static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
static T[] | FindObjectsOfType< T > () |
static bool | operator== (Object x, Object y) |
static bool | operator!= (Object x, Object y) |
Static Public Attributes | |
static readonly int | GenerateAllMips |
Package Functions | |
void | SetSRGBReadWrite (bool srgb) |
bool | ValidateFormat (TextureFormat format) |
bool | ValidateFormat (GraphicsFormat format, FormatUsage usage) |
UnityException | CreateNonReadableException (Texture t) |
UnityException | CreateNativeArrayLengthOverflowException () |
Static Package Functions | |
static GraphicsFormat | GetDepthStencilFormatLegacy (int depthBits, GraphicsFormat colorFormat) |
static GraphicsFormat | GetCompatibleFormat (RenderTextureFormat renderTextureFormat, RenderTextureReadWrite readWrite) |
static Object | FindObjectFromInstanceID (int instanceID) |
Static Package Attributes | |
static int | OffsetOfInstanceIDInCPlusPlusObject |
Properties | |
override int | width [get, set] |
override int | height [get, set] |
GraphicsFormat | graphicsFormat [set] |
GraphicsFormat | depthStencilFormat [set] |
RenderTextureDescriptor | descriptor [get] |
virtual bool | isReadable [get] |
TextureWrapMode | wrapMode [get, set] |
FilterMode | filterMode [set] |
Vector2 | texelSize [get] |
string | name [get, set] |
HideFlags | hideFlags [set] |
Private Member Functions | |
void | SetMipMapCount (int count) |
void | SetRenderTextureDescriptor (RenderTextureDescriptor desc) |
RenderTextureDescriptor | GetDescriptor () |
void | Initialize (int width, int height, int depth, RenderTextureFormat format, RenderTextureReadWrite readWrite, int mipCount) |
void | SetRenderTextureDescriptor_Injected (RenderTextureDescriptor desc) |
void | GetDescriptor_Injected ([Out] RenderTextureDescriptor ret) |
int | GetDataWidth () |
int | GetDataHeight () |
void | get_texelSize_Injected ([Out] Vector2 ret) |
IntPtr | GetCachedPtr () |
Static Private Member Functions | |
static void | Internal_Create ([Writable] RenderTexture rt) |
static void | ValidateRenderTextureDesc (RenderTextureDescriptor desc) |
static bool | CompareBaseObjects (Object lhs, Object rhs) |
static bool | IsNativeObjectAlive (Object o) |
static void | CheckNullArgument (object arg, string message) |
static string | ToString (Object obj) |
static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
static Object | Internal_InstantiateSingle_Injected (Object data, Vector3 pos, Quaternion rot) |
Private Attributes | |
IntPtr | m_CachedPtr |
Static Private Attributes | |
const string | objectIsNullMessage = "The Object you want to instantiate is null." |
const string | cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake." |
Definition at line 10 of file CustomRenderTexture.cs.