terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Awake()

void XNAUnityRunner.Awake ( )
inlineprivate

Definition at line 34 of file XNAUnityRunner.cs.

35 {
37 if (!true)
38 {
39 }
42 if (!true)
43 {
44 }
45 if (!true)
46 {
47 }
48 long num = 0L;
50 Screen.sleepTimeout = (int)num;
54 }
class f__AnonymousType0<< Count > j__TPar
static void Setup()
static void LoadReleaseLayout()
static void Create()
Definition Singleton.cs:24
static void SetupPrimary()
XNAWorldCameraSettings WorldCameraSettings
XNAUICameraSettings UICameraSettings

References XNAUICameraSettings.ApplyCamera(), XNAWorldCameraSettings.ApplyCamera(), Singleton< T >.Create(), j__TPar, Microsoft.Xna.Framework.Input.L, LayoutDefinition.LoadReleaseLayout(), DrPlatform.Setup(), UserManagement.SetupPrimary(), UICameraSettings, and WorldCameraSettings.