terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DrawPlayerHead()

void Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerHead ( Camera camera,
Player drawPlayer,
Vector2 position,
float alpha = 1f,
float scale = 1f,
[Optional] Color borderColor )
inline

Implements Terraria.Graphics.Renderers.IPlayerRenderer.

Definition at line 61 of file LegacyPlayerRenderer.cs.

62 {
63 int num = 1;
64 bool shouldNotDraw = drawPlayer.ShouldNotDraw;
65 if (num == 0)
66 {
67 }
68 List<int> dust = this._dust;
69 int version = dust._version;
70 dust._syncRoot = version;
71 List<int> gore = this._gore;
72 int version2 = gore._version;
75 if (version2 == 0)
76 {
77 }
79 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Graphics.Renderers.LegacyPlayerRenderer._drawData, Terraria.Graphics.Renderers.LegacyPlayerRenderer._dust, Terraria.Graphics.Renderers.LegacyPlayerRenderer._gore, System.Collections.Generic.List< T >._version, j__TPar, Microsoft.Xna.Framework.Graphics.SpriteBatchItem.PopClippedImageRegion(), and Terraria.Player.ShouldNotDraw.