Terraria v1.4.4.9
Terraria source code documentation
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◆ LoadDisplayDollFemale()

static void Terraria.Initializers.PlayerDataInitializer.LoadDisplayDollFemale ( )
inlinestaticprivate

Definition at line 127 of file PlayerDataInitializer.cs.

128 {
129 CopyVariant(11, 10);
130 LoadVariant(11, new int[5] { 3, 5, 7, 9, 10 });
132 TextureAssets.Players[11, 2] = val;
133 TextureAssets.Players[11, 1] = val;
134 TextureAssets.Players[11, 4] = val;
135 TextureAssets.Players[11, 6] = val;
136 TextureAssets.Players[11, 11] = val;
137 TextureAssets.Players[11, 12] = val;
138 TextureAssets.Players[11, 13] = val;
139 TextureAssets.Players[11, 8] = val;
140 TextureAssets.Players[11, 15] = val;
141 }
static Asset< Texture2D >[,] Players
static void LoadVariant(int ID, int[] pieceIDs)

References Terraria.Initializers.PlayerDataInitializer.CopyVariant(), Terraria.Initializers.PlayerDataInitializer.LoadVariant(), and Terraria.GameContent.TextureAssets.Players.

Referenced by Terraria.Initializers.PlayerDataInitializer.Load().