Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ LoadDisplayDollMale()

static void Terraria.Initializers.PlayerDataInitializer.LoadDisplayDollMale ( )
inlinestaticprivate

Definition at line 111 of file PlayerDataInitializer.cs.

112 {
113 CopyVariant(10, 0);
114 LoadVariant(10, new int[7] { 0, 2, 3, 5, 7, 9, 10 });
116 TextureAssets.Players[10, 2] = val;
117 TextureAssets.Players[10, 1] = val;
118 TextureAssets.Players[10, 4] = val;
119 TextureAssets.Players[10, 6] = val;
120 TextureAssets.Players[10, 11] = val;
121 TextureAssets.Players[10, 12] = val;
122 TextureAssets.Players[10, 13] = val;
123 TextureAssets.Players[10, 8] = val;
124 TextureAssets.Players[10, 15] = val;
125 }
static Asset< Texture2D >[,] Players
static void LoadVariant(int ID, int[] pieceIDs)

References Terraria.Initializers.PlayerDataInitializer.CopyVariant(), Terraria.Initializers.PlayerDataInitializer.LoadVariant(), and Terraria.GameContent.TextureAssets.Players.

Referenced by Terraria.Initializers.PlayerDataInitializer.Load().