Terraria v1.4.4.9
Terraria source code documentation
|
|
inline |
Definition at line 40 of file LocalVariables.cs.
References System.Linq.Expressions.Interpreter.LocalVariables._localCount, System.Linq.Expressions.Interpreter.LocalVariables._maxLocalCount, System.Linq.Expressions.Interpreter.LocalVariables._variables, System.Math.Max(), System.start, System.Collections.Generic.Dictionary< TKey, TValue >.TryGetValue(), and System.value.
Referenced by System.Linq.Expressions.Interpreter.LightCompiler.CompileAddress(), System.Linq.Expressions.Interpreter.LightCompiler.CompileArrayIndexAddress(), System.Linq.Expressions.Interpreter.LightCompiler.CompileBinaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileBlockStart(), System.Linq.Expressions.Interpreter.LightCompiler.CompileCoalesceBinaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileConvertUnaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileIndexAssignment(), System.Linq.Expressions.Interpreter.LightCompiler.CompileLiftedLogicalBinaryExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileMemberAssignment(), System.Linq.Expressions.Interpreter.LightCompiler.CompileMultiDimArrayAccess(), System.Linq.Expressions.Interpreter.LightCompiler.CompileSwitchExpression(), System.Linq.Expressions.Interpreter.LightCompiler.CompileTop(), and System.Linq.Expressions.Interpreter.LightCompiler.CompileTryExpression().