Terraria v1.4.4.9
Terraria source code documentation
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◆ Collision_MoveWhileDry()

void Terraria.NPC.Collision_MoveWhileDry ( )
inlineprivate

Definition at line 89301 of file NPC.cs.

89302 {
89303 if (Collision.up)
89304 {
89305 velocity.Y = 0.01f;
89306 }
89307 if (oldVelocity.X != velocity.X)
89308 {
89309 collideX = true;
89310 }
89311 if (oldVelocity.Y != velocity.Y)
89312 {
89313 collideY = true;
89314 }
89317 position += velocity;
89318 }
Vector2 oldPosition
Definition Entity.cs:18
int oldDirection
Definition Entity.cs:22
Vector2 velocity
Definition Entity.cs:16
Vector2 position
Definition Entity.cs:14
Vector2 oldVelocity
Definition Entity.cs:20
bool collideX
Definition NPC.cs:511
bool collideY
Definition NPC.cs:513

References Terraria.Collision.up.