Terraria v1.4.4.9
Terraria source code documentation
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◆ GetAttackDamage_LerpBetweenFinalValuesFloat()

float Terraria.NPC.GetAttackDamage_LerpBetweenFinalValuesFloat ( float normalDamage,
float expertDamage )
inline

Definition at line 1062 of file NPC.cs.

1063 {
1064 float amount = (Main.expertMode ? 1 : 0);
1065 if (Main.GameModeInfo.IsJourneyMode)
1066 {
1067 amount = MathHelper.Clamp(strengthMultiplier - 1f, 0f, 1f);
1068 }
1070 }
static float Lerp(float value1, float value2, float amount)
Definition MathHelper.cs:53
static float Clamp(float value, float min, float max)
Definition MathHelper.cs:46
float strengthMultiplier
Definition NPC.cs:535

References Microsoft.Xna.Framework.MathHelper.Clamp(), Terraria.Main.GameModeInfo, Microsoft.Xna.Framework.MathHelper.Lerp(), and Terraria.NPC.strengthMultiplier.