Terraria v1.4.4.9
Terraria source code documentation
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◆ GetAttackDamage_LerpBetweenFinalValues()

int Terraria.NPC.GetAttackDamage_LerpBetweenFinalValues ( float normalDamage,
float expertDamage )
inline

Definition at line 1072 of file NPC.cs.

1073 {
1074 float amount = (Main.expertMode ? 1 : 0);
1075 if (Main.GameModeInfo.IsJourneyMode)
1076 {
1077 amount = MathHelper.Clamp(strengthMultiplier - 1f, 0f, 1f);
1078 }
1080 }
static float Lerp(float value1, float value2, float amount)
Definition MathHelper.cs:53
static float Clamp(float value, float min, float max)
Definition MathHelper.cs:46
float strengthMultiplier
Definition NPC.cs:535

References Microsoft.Xna.Framework.MathHelper.Clamp(), Terraria.Main.GameModeInfo, Microsoft.Xna.Framework.MathHelper.Lerp(), and Terraria.NPC.strengthMultiplier.

Referenced by Terraria.NPC.AI().