89321 {
89323 {
89325 }
89326 else if (
type >= 542 &&
type <= 545)
89327 {
89329 }
89330 else if (
type == 405 ||
type == 406)
89331 {
89333 }
89334 else if (
type == 417)
89335 {
89337 }
89338 else
89339 {
89341 }
89342 }
void Collision_MoveSandshark(bool fall, Vector2 cPosition, int cWidth, int cHeight)
void Collision_MoveNormal(bool fall, Vector2 cPosition, int cWidth, int cHeight)
void Collision_MoveSolarSroller(bool fall, Vector2 cPosition, int cWidth, int cHeight)
void Collision_MoveBlazingWheel()
void Collision_MoveStardustCell(bool fall, Vector2 cPosition, int cWidth, int cHeight)