Terraria v1.4.4.9
Terraria source code documentation
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◆ SparksMech()

static void Terraria.DelegateMethods.Minecart.SparksMech ( Vector2 dustPosition)
inlinestatic

Definition at line 308 of file DelegateMethods.cs.

309 {
310 dustPosition += new Vector2((Main.rand.Next(2) == 0) ? 13 : (-13), 0f).RotatedBy(rotation);
311 int num = Dust.NewDust(dustPosition, 1, 1, 260, Main.rand.Next(-2, 3), Main.rand.Next(-2, 3));
312 Main.dust[num].noGravity = true;
313 Main.dust[num].fadeIn = Main.dust[num].scale + 0.5f + 0.01f * (float)Main.rand.Next(0, 51);
314 Main.dust[num].noGravity = true;
315 Main.dust[num].velocity *= (float)Main.rand.Next(15, 51) * 0.01f;
316 Main.dust[num].velocity.X *= (float)Main.rand.Next(25, 101) * 0.01f;
317 Main.dust[num].velocity.Y -= (float)Main.rand.Next(15, 31) * 0.1f;
318 Main.dust[num].position.Y -= 4f;
319 if (Main.rand.Next(3) != 0)
320 {
321 Main.dust[num].noGravity = false;
322 }
323 else
324 {
325 Main.dust[num].scale *= 0.6f;
326 }
327 }

References Terraria.Main.dust, Terraria.Dust.NewDust(), Terraria.Main.rand, and Terraria.DelegateMethods.Minecart.rotation.

Referenced by Terraria.Mount.Initialize().