Terraria v1.4.4.9
Terraria source code documentation
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◆ Update()

override void Terraria.GameContent.Skies.StardustSky.Update ( GameTime gameTime)
inline

Definition at line 52 of file StardustSky.cs.

53 {
54 if (_isActive)
55 {
56 _fadeOpacity = Math.Min(1f, 0.01f + _fadeOpacity);
57 }
58 else
59 {
60 _fadeOpacity = Math.Max(0f, _fadeOpacity - 0.01f);
61 }
62 }
static byte Min(byte val1, byte val2)
Definition Math.cs:912
static byte Max(byte val1, byte val2)
Definition Math.cs:738

References Terraria.GameContent.Skies.StardustSky._fadeOpacity, Terraria.GameContent.Skies.StardustSky._isActive, System.Math.Max(), and System.Math.Min().