1261 {
1266 TrackCollision(player, ref leftWheel, ref Velocity, ref lastBoost, Width, Height, followDown, followUp, 0, trackOnly: true, delegatesData);
1267 leftWheel += Velocity;
1268 Velocity =
new Vector2(12f, 0f);
1269 TrackCollision(player, ref rightWheel, ref Velocity, ref lastBoost, Width, Height, followDown, followUp, 0, trackOnly: true, delegatesData);
1270 rightWheel += Velocity;
1271 }
static BitsByte TrackCollision(Player Player, ref Vector2 Position, ref Vector2 Velocity, ref Vector2 lastBoost, int Width, int Height, bool followDown, bool followUp, int fallStart, bool trackOnly, Mount.MountDelegatesData delegatesData)