Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1487 of file SocketAsyncEventArgs.cs.
References System.Net.Sockets.SocketAsyncEventArgs._asyncProcessingState, System.Net.Sockets.SocketAsyncEventArgs._buffer, System.Net.Sockets.SocketAsyncEventArgs._count, System.Net.Sockets.SocketAsyncEventArgs._offset, System.Net.Sockets.SocketAsyncEventArgs._socketAddress, System.Net.Sockets.SocketAsyncEventArgs._socketFlags, System.Net.Sockets.SocketAsyncEventArgs.AllocateNativeOverlapped(), System.buffer, System.cancellationToken, System.Net.Sockets.SocketAsyncEventArgs.FreeNativeOverlapped(), System.handle, System.Net.Sockets.SocketAsyncEventArgs.ProcessIOCPResultWithDeferredAsyncHandling(), System.Net.Sockets.SocketAsyncEventArgs.PtrSocketAddressBuffer, System.Memory< T >.Span, and System.IntPtr.Zero.
Referenced by System.Net.Sockets.SocketAsyncEventArgs.DoOperationSendTo().