Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinepackageinherited |
Definition at line 1405 of file SocketAsyncEventArgs.cs.
References System.Net.Sockets.SocketAsyncEventArgs._asyncProcessingState, System.Net.Sockets.SocketAsyncEventArgs._sendPacketsElements, System.Net.Sockets.SocketAsyncEventArgs._sendPacketsFileHandles, System.Net.Sockets.SocketAsyncEventArgs._sendPacketsFlags, System.Net.Sockets.SocketAsyncEventArgs._sendPacketsSendSize, System.Net.Sockets.SocketAsyncEventArgs.AllocateNativeOverlapped(), System.array, System.cancellationToken, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Runtime.InteropServices.SafeHandle.Dispose(), System.Net.Sockets.SocketAsyncEventArgs.FinishOperationSyncSuccess(), System.Net.Sockets.SocketAsyncEventArgs.FreeNativeOverlapped(), System.handle, System.L, System.IO.File.OpenHandle(), System.Net.Sockets.SocketAsyncEventArgs.ProcessIOCPResultWithDeferredAsyncHandling(), System.Net.Sockets.SocketAsyncEventArgs.SetupPinHandlesSendPackets(), and System.Runtime.InteropServices.Marshal.UnsafeAddrOfPinnedArrayElement().
Referenced by System.Net.Sockets.Socket.SendPacketsAsync().