Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1280 of file SocketAsyncEventArgs.cs.
References System.Net.Sockets.SocketAsyncEventArgs._asyncProcessingState, System.Net.Sockets.SocketAsyncEventArgs._buffer, System.Net.Sockets.SocketAsyncEventArgs._bufferList, System.Net.Sockets.SocketAsyncEventArgs._bufferListInternal, System.Net.Sockets.SocketAsyncEventArgs._controlBufferPinned, System.Net.Sockets.SocketAsyncEventArgs._count, System.Net.Sockets.SocketAsyncEventArgs._currentSocket, System.Net.Sockets.SocketAsyncEventArgs._offset, System.Net.Sockets.SocketAsyncEventArgs._socketAddress, System.Net.Sockets.SocketAsyncEventArgs._socketFlags, System.Net.Sockets.SocketAsyncEventArgs._wsaBufferArrayPinned, System.Net.Sockets.SocketAsyncEventArgs._wsaMessageBufferPinned, System.Net.Sockets.SocketAsyncEventArgs._wsaRecvMsgWSABufferArrayPinned, System.Net.Sockets.Socket.AddressFamily, System.Net.Sockets.SocketAsyncEventArgs.AllocateNativeOverlapped(), System.cancellationToken, System.Collections.Generic.Dictionary< TKey, TValue >.Count, System.Net.Sockets.SocketAsyncEventArgs.FreeNativeOverlapped(), System.handle, System.Net.Sockets.WSABuffer.Length, System.Net.Sockets.SocketAsyncEventArgs.PinSocketAddressBuffer(), System.Net.Sockets.WSABuffer.Pointer, System.Net.Sockets.SocketAsyncEventArgs.ProcessIOCPResult(), System.Net.Sockets.SocketAsyncEventArgs.ProcessIOCPResultWithDeferredAsyncHandling(), System.Net.Sockets.SocketAsyncEventArgs.PtrSocketAddressBuffer, System.Memory< T >.Span, System.Runtime.InteropServices.Marshal.UnsafeAddrOfPinnedArrayElement(), and System.IntPtr.Zero.
Referenced by System.Net.Sockets.Socket.ReceiveMessageFromAsync().