Terraria v1.4.4.9
Terraria source code documentation
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◆ Normalize() [3/3]

static Vector2 Microsoft.Xna.Framework.Vector2.Normalize ( Vector2 value)
inlinestatic

Definition at line 139 of file Vector2.cs.

140 {
141 float num = value.X * value.X + value.Y * value.Y;
142 float num2 = 1f / (float)Math.Sqrt(num);
143 Vector2 result = default(Vector2);
144 result.X = value.X * num2;
145 result.Y = value.Y * num2;
146 return result;
147 }
static double Sqrt(double d)
Vector2(float x, float y)
Definition Vector2.cs:35

References System.Math.Sqrt(), and System.value.