Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 121 of file Vector2.cs.
References Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.NPC.AI(), Terraria.Projectile.AI_009_MagicMissiles(), Terraria.Projectile.AI_015_Flails(), Terraria.Projectile.AI_019_Spears(), Terraria.Projectile.AI_026(), Terraria.NPC.AI_120_HallowBoss(), Terraria.Projectile.AI_121_StardustDragon(), Terraria.Projectile.AI_160_Kites(), Terraria.Projectile.AI_161_RapierStabs(), Terraria.Projectile.AI_165_Whip(), Terraria.Utils.ClosestPointOnLine(), Terraria.Physics.BallCollision.ClosestPointOnLineSegment(), Terraria.GameContent.UI.WiresUI.WiresRadial.DrawFlower(), Terraria.GameContent.UI.WiresUI.WiresRadial.DrawLine(), Terraria.Main.DrawProjDirect(), Terraria.GameInput.PlayerInput.GamePadInput(), Terraria.Utils.GetChaseResults(), Terraria.Physics.BallCollision.GetClosestEdgeToCircle(), Terraria.GameInput.LockOnHelper.GetClosestTarget(), Terraria.GameContent.Shaders.SepiaScreenShaderData.GetDaylightPowers(), Terraria.Player.GetGrapplingForces(), Terraria.Player.ItemCheck_Shoot(), Terraria.GameContent.Golf.GolfHelper.ContactListener.OnCollision(), Terraria.GameContent.SmartCursorHelper.Step_MinecartTracks(), and Terraria.GameContent.PortalHelper.TryPlacingPortal().