Terraria v1.4.4.9
Terraria source code documentation
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System.IO.Compression.ZipFile Class Reference

Static Public Member Functions

static ZipArchive OpenRead (string archiveFileName)
 
static ZipArchive Open (string archiveFileName, ZipArchiveMode mode)
 
static ZipArchive Open (string archiveFileName, ZipArchiveMode mode, Encoding? entryNameEncoding)
 
static void CreateFromDirectory (string sourceDirectoryName, string destinationArchiveFileName)
 
static void CreateFromDirectory (string sourceDirectoryName, string destinationArchiveFileName, CompressionLevel compressionLevel, bool includeBaseDirectory)
 
static void CreateFromDirectory (string sourceDirectoryName, string destinationArchiveFileName, CompressionLevel compressionLevel, bool includeBaseDirectory, Encoding? entryNameEncoding)
 
static void ExtractToDirectory (string sourceArchiveFileName, string destinationDirectoryName)
 
static void ExtractToDirectory (string sourceArchiveFileName, string destinationDirectoryName, bool overwriteFiles)
 
static void ExtractToDirectory (string sourceArchiveFileName, string destinationDirectoryName, Encoding? entryNameEncoding)
 
static void ExtractToDirectory (string sourceArchiveFileName, string destinationDirectoryName, Encoding? entryNameEncoding, bool overwriteFiles)
 

Static Private Member Functions

static void DoCreateFromDirectory (string sourceDirectoryName, string destinationArchiveFileName, CompressionLevel? compressionLevel, bool includeBaseDirectory, Encoding entryNameEncoding)
 

Detailed Description

Definition at line 6 of file ZipFile.cs.


The documentation for this class was generated from the following file: