Terraria v1.4.4.9
Terraria source code documentation
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◆ ExtractToDirectory() [4/4]

static void System.IO.Compression.ZipFile.ExtractToDirectory ( string sourceArchiveFileName,
string destinationDirectoryName,
Encoding? entryNameEncoding,
bool overwriteFiles )
inlinestatic

Definition at line 126 of file ZipFile.cs.

127 {
128 if (sourceArchiveFileName == null)
129 {
130 throw new ArgumentNullException("sourceArchiveFileName");
131 }
132 using ZipArchive source = Open(sourceArchiveFileName, ZipArchiveMode.Read, entryNameEncoding);
133 source.ExtractToDirectory(destinationDirectoryName, overwriteFiles);
134 }

References System.IO.Open, and System.source.