static int GetKillCountNeeded(string persistentId)
BestiaryEntryUnlockState GetUnlockStateByKillCount(int killCount, bool quickUnlock)
BestiaryEntryUnlockState GetLowestAvailableUnlockStateFromEntriesThatAreInWorld(BestiaryEntryUnlockState unlockstatus)
UIElement ProvideUIElement(BestiaryUICollectionInfo info)
SalamanderShellyDadUICollectionInfoProvider(string persistentId)
static Dictionary< int, string > NpcBestiaryCreditIdsByNpcNetIds
static Dictionary< string, int > NpcNetIdsByPersistentIds
static BestiaryUnlocksTracker BestiaryTracker