static int GetKillCountNeeded(string persistentId)
BestiaryUICollectionInfo GetEntryUICollectionInfo()
UIElement ProvideUIElement(BestiaryUICollectionInfo info)
CommonEnemyUICollectionInfoProvider(string persistentId, bool quickUnlock)
static BestiaryEntryUnlockState GetUnlockStateByKillCount(int killCount, bool quickUnlock, int fullKillCountNeeded)
BestiaryEntryUnlockState GetUnlockStateByKillCount(int killCount, bool quickUnlock)
static Dictionary< string, int > NpcNetIdsByPersistentIds
static Dictionary< int, NPC > NpcsByNetId
static BestiaryUnlocksTracker BestiaryTracker