_activeAsyncOperation | System.IO.Compression.DeflateStream | private |
_asyncActiveSemaphore | System.IO.Stream | protected |
_buffer | System.IO.Compression.DeflateStream | private |
_deflater | System.IO.Compression.DeflateStream | private |
_inflater | System.IO.Compression.DeflateStream | private |
_leaveOpen | System.IO.Compression.DeflateStream | private |
_mode | System.IO.Compression.DeflateStream | private |
_stream | System.IO.Compression.DeflateStream | private |
_wroteBytes | System.IO.Compression.DeflateStream | private |
AsyncOperationCompleting() | System.IO.Compression.DeflateStream | inlineprivate |
AsyncOperationIsActive | System.IO.Compression.DeflateStream | private |
AsyncOperationStarting() | System.IO.Compression.DeflateStream | inlineprivate |
BaseStream | System.IO.Compression.DeflateStream | |
BeginEndReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
BeginEndWriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
BeginRead(byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState) | System.IO.Compression.DeflateStream | inlinevirtual |
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? asyncCallback, object? asyncState) | System.IO.Compression.DeflateStream | inlinevirtual |
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
CanRead | System.IO.Compression.DeflateStream | |
CanSeek | System.IO.Compression.DeflateStream | |
CanTimeout | System.IO.Stream | |
CanWrite | System.IO.Compression.DeflateStream | |
Close() | System.IO.Stream | inlinevirtual |
CopyTo(Stream destination, int bufferSize) | System.IO.Compression.DeflateStream | inlinevirtual |
System::IO::Stream.CopyTo(Stream destination) | System.IO.Stream | inline |
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinevirtual |
System::IO::Stream.CopyToAsync(Stream destination) | System.IO.Stream | inline |
System::IO::Stream.CopyToAsync(Stream destination, int bufferSize) | System.IO.Stream | inline |
System::IO::Stream.CopyToAsync(Stream destination, CancellationToken cancellationToken) | System.IO.Stream | inline |
CreateWaitHandle() | System.IO.Stream | inlineprotectedvirtual |
DeflateStream(Stream stream, CompressionMode mode, long uncompressedSize) | System.IO.Compression.DeflateStream | inlinepackage |
DeflateStream(Stream stream, CompressionMode mode) | System.IO.Compression.DeflateStream | inline |
DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen) | System.IO.Compression.DeflateStream | inline |
DeflateStream(Stream stream, CompressionLevel compressionLevel) | System.IO.Compression.DeflateStream | inline |
DeflateStream(Stream stream, CompressionLevel compressionLevel, bool leaveOpen) | System.IO.Compression.DeflateStream | inline |
DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen, int windowBits, long uncompressedSize=-1L) | System.IO.Compression.DeflateStream | inlinepackage |
DeflateStream(Stream stream, CompressionLevel compressionLevel, bool leaveOpen, int windowBits) | System.IO.Compression.DeflateStream | inlinepackage |
Dispose(bool disposing) | System.IO.Compression.DeflateStream | inlineprotectedvirtual |
System::IO::Stream.Dispose() | System.IO.Stream | inline |
DisposeAsync() | System.IO.Compression.DeflateStream | inlinevirtual |
EndRead(IAsyncResult asyncResult) | System.IO.Compression.DeflateStream | inlinevirtual |
EndWrite(IAsyncResult asyncResult) | System.IO.Compression.DeflateStream | inlinevirtual |
EnsureAsyncActiveSemaphoreInitialized() | System.IO.Stream | inlineprotected |
EnsureBufferInitialized() | System.IO.Compression.DeflateStream | inlineprivate |
EnsureCompressionMode() | System.IO.Compression.DeflateStream | inlineprivate |
EnsureDecompressionMode() | System.IO.Compression.DeflateStream | inlineprivate |
EnsureNoActiveAsyncOperation() | System.IO.Compression.DeflateStream | inlineprivate |
EnsureNotDisposed() | System.IO.Compression.DeflateStream | inlineprivate |
FinishTrackingAsyncOperation(ReadWriteTask task) | System.IO.Stream | inlineprivate |
FinishWriteAsync(Task writeTask, byte[] localBuffer) | System.IO.Stream | inlineprivatestatic |
Flush() | System.IO.Compression.DeflateStream | inline |
FlushAsync(CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinevirtual |
System::IO::Stream.FlushAsync() | System.IO.Stream | inline |
FlushBuffers() | System.IO.Compression.DeflateStream | inlineprivate |
GetCopyBufferSize() | System.IO.Stream | inlineprivate |
GetLifetimeService() | System.MarshalByRefObject | inline |
HasOverriddenBeginEndRead() | System.IO.Stream | private |
HasOverriddenBeginEndWrite() | System.IO.Stream | private |
InflatorIsFinished | System.IO.Compression.DeflateStream | private |
InitializeBuffer() | System.IO.Compression.DeflateStream | inlineprivate |
InitializeDeflater(Stream stream, bool leaveOpen, int windowBits, CompressionLevel compressionLevel) | System.IO.Compression.DeflateStream | inlinepackage |
InitializeLifetimeService() | System.MarshalByRefObject | inlinevirtual |
Length | System.IO.Compression.DeflateStream | |
MemberwiseClone(bool cloneIdentity) | System.MarshalByRefObject | inlineprotected |
Null | System.IO.Stream | static |
ObjectInvariant() | System.IO.Stream | inlineprotectedvirtual |
Position | System.IO.Compression.DeflateStream | |
PurgeBuffers(bool disposing) | System.IO.Compression.DeflateStream | inlineprivate |
PurgeBuffersAsync() | System.IO.Compression.DeflateStream | inlineprivate |
Read(byte[] buffer, int offset, int count) | System.IO.Compression.DeflateStream | inline |
Read(Span< byte > buffer) | System.IO.Compression.DeflateStream | inlinevirtual |
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinevirtual |
ReadAsync(Memory< byte > buffer, CancellationToken cancellationToken=default(CancellationToken)) | System.IO.Compression.DeflateStream | inlinevirtual |
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
ReadAsyncMemory(Memory< byte > buffer, CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinepackage |
ReadByte() | System.IO.Compression.DeflateStream | inlinevirtual |
ReadCore(Span< byte > buffer) | System.IO.Compression.DeflateStream | inlinepackage |
ReadTimeout | System.IO.Stream | |
RunReadWriteTask(ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivatestatic |
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivatestatic |
Seek(long offset, SeekOrigin origin) | System.IO.Compression.DeflateStream | inline |
SetLength(long value) | System.IO.Compression.DeflateStream | inline |
Synchronized(Stream stream) | System.IO.Stream | inlinestatic |
ThrowGenericInvalidData() | System.IO.Compression.DeflateStream | inlineprivatestatic |
ThrowInvalidBeginCall() | System.IO.Compression.DeflateStream | inlineprivatestatic |
ValidateBufferArguments(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprotectedstatic |
ValidateCopyToArguments(Stream destination, int bufferSize) | System.IO.Stream | inlineprotectedstatic |
Write(byte[] buffer, int offset, int count) | System.IO.Compression.DeflateStream | inline |
Write(ReadOnlySpan< byte > buffer) | System.IO.Compression.DeflateStream | inlinevirtual |
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinevirtual |
WriteAsync(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinevirtual |
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
WriteAsyncMemory(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlinepackage |
WriteByte(byte value) | System.IO.Stream | inlinevirtual |
WriteCore(ReadOnlySpan< byte > buffer) | System.IO.Compression.DeflateStream | inlinepackage |
WriteDeflaterOutput() | System.IO.Compression.DeflateStream | inlineprivate |
WriteDeflaterOutputAsync(CancellationToken cancellationToken) | System.IO.Compression.DeflateStream | inlineprivate |
WriteTimeout | System.IO.Stream | |