Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteAsync() [3/3]

override ValueTask System.IO.Compression.DeflateStream.WriteAsync ( ReadOnlyMemory< byte > buffer,
CancellationToken cancellationToken )
inlinevirtual

Reimplemented from System.IO.Stream.

Definition at line 840 of file DeflateStream.cs.

841 {
842 if (GetType() != typeof(DeflateStream))
843 {
844 return base.WriteAsync(buffer, cancellationToken);
845 }
847 }
ValueTask WriteAsyncMemory(ReadOnlyMemory< byte > buffer, CancellationToken cancellationToken)
DeflateStream(Stream stream, CompressionMode mode, long uncompressedSize)

References System.buffer, System.cancellationToken, and System.IO.Compression.DeflateStream.WriteAsyncMemory().