| Terraria v1.4.4.9
    Terraria source code documentation | 
| Public Member Functions | |
| SteelSeriesKeyboard (DeviceColorProfile colorProfile) | |
| override void | Render (IEnumerable< RgbKey > keys) | 
| override void | Present () | 
| List< JObject > | TryGetEventUpdateRequest () | 
| void | CollectEventsToTrack (Bind_Event[] bindEvents, ARgbGameValueTracker[] miscEvents) | 
| virtual void | Render (Fragment fragment, ShaderBlendState blendState) | 
| virtual Fragment | Rasterize () | 
| void | SetLedColor (int index, Vector4 color) | 
| Vector2 | GetLedCanvasPosition (int index) | 
| Point | GetLedGridPosition (int index) | 
| virtual void | DebugDraw (IDebugDrawer drawer, Vector2 position, float scale) | 
| Public Attributes | |
| readonly RgbDeviceType | Type | 
| readonly RgbDeviceVendor | Vendor | 
| Static Public Attributes | |
| const string | EVENT_ID_BITMAP = "DO_RAINBOWS" | 
| Protected Member Functions | |
| Vector4 | GetProcessedLedColor (int index) | 
| Vector4 | GetUnprocessedLedColor (int index) | 
| Color | ProcessLedColor (Color color) | 
| Properties | |
| EffectDetailLevel | PreferredLevelOfDetail  [get, protected set] | 
| int | LedCount  [get] | 
| Private Member Functions | |
| JObject | GetBitmapRequestForFullKeyboard () | 
| Private Attributes | |
| readonly int[][] | _keyboardKeyColors = new int[132][] | 
| readonly Dictionary< string, ColorKey > | _keyboardTriggersForLookup = new Dictionary<string, ColorKey>() | 
| readonly List< ColorKey > | _keyboardTriggersForIteration = new List<ColorKey>() | 
| readonly List< ARgbGameValueTracker > | eventTrackers = new List<ARgbGameValueTracker>() | 
| int | _timesSent | 
| List< JObject > | _updateRequestsList = new List<JObject>() | 
| readonly Fragment | _backBuffer | 
| readonly Fragment | _workingFragment | 
| readonly DeviceColorProfile | _colorProfile | 
| Static Private Attributes | |
| const int | HowManyKeysGameSenseKeyboardUses = 132 | 
| const int | Rows = 6 | 
| const int | Columns = 22 | 
Definition at line 9 of file SteelSeriesKeyboard.cs.