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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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| int System.Collections.Concurrent.PaddedHeadAndTail.Tail | 
Definition at line 14 of file PaddedHeadAndTail.cs.
Referenced by System.Collections.Concurrent.ConcurrentQueueSegment< T >.EnsureFrozenForEnqueues(), System.Collections.Concurrent.ConcurrentQueueSegment< T >.TryDequeue(), System.Collections.Concurrent.ConcurrentQueueSegment< T >.TryEnqueue(), and System.Collections.Concurrent.ConcurrentQueueSegment< T >.TryPeek().