Terraria v1.4.4.9
Terraria source code documentation
|
|
inline |
Implements System.Collections.ICollection.
Definition at line 820 of file BitArray.cs.
References System.Runtime.Intrinsics.X86.Sse2.And(), System.Runtime.Intrinsics.X86.Avx2.And(), System.Runtime.Intrinsics.Arm.AdvSimd.And(), System.SR.Arg_BitArrayTypeUnsupported, System.SR.Arg_RankMultiDimNotSupported, System.SR.Argument_InvalidOffLen, System.SR.ArgumentOutOfRange_NeedNonNegNum, System.array, System.Array.Copy(), System.Runtime.Intrinsics.Vector128< T >.Count, System.Runtime.Intrinsics.Vector128< T >.Create(), System.Runtime.Intrinsics.Vector256< T >.Create(), System.Runtime.Intrinsics.Vector128< T >.CreateScalarUnsafe(), System.destination, System.Collections.BitArray.Div32Rem(), System.Collections.BitArray.Div4Rem(), System.Collections.BitArray.GetByteArrayLengthFromBitLength(), System.index, System.BitConverter.IsLittleEndian, System.Runtime.Intrinsics.Arm.AdvSimd.IsSupported, System.Runtime.Intrinsics.X86.Avx2.IsSupported, System.Runtime.Intrinsics.X86.Ssse3.IsSupported, System.L, System.Collections.BitArray.m_array, System.Collections.BitArray.m_length, System.Runtime.Intrinsics.X86.Sse2.Min(), System.Runtime.Intrinsics.X86.Avx2.Min(), System.Runtime.Intrinsics.Arm.AdvSimd.Min(), System.Buffers.Binary.BinaryPrimitives.ReverseEndianness(), System.Runtime.Intrinsics.X86.Ssse3.Shuffle(), System.Runtime.Intrinsics.X86.Avx2.Shuffle(), System.source, System.Runtime.Intrinsics.Arm.AdvSimd.Store(), System.Runtime.Intrinsics.X86.Sse2.Store(), System.Runtime.Intrinsics.X86.Avx.Store(), System.value, System.Buffers.Binary.BinaryPrimitives.WriteInt32LittleEndian(), System.Runtime.Intrinsics.Arm.AdvSimd.Arm64.ZipHigh(), and System.Runtime.Intrinsics.Arm.AdvSimd.Arm64.ZipLow().
Referenced by System.Security.Cryptography.EccKeyFormatHelper.GetSpecifiedECCurveCore(), and System.Security.Cryptography.EccKeyFormatHelper.GetSpecifiedECCurveCore().