124 return Sign(left, right);
129 return Sign(left, right);
134 return Sign(left, right);
static new bool IsSupported
static Vector128< short > HorizontalAddSaturate(Vector128< short > left, Vector128< short > right)
static Vector128< short > MultiplyAddAdjacent(Vector128< byte > left, Vector128< sbyte > right)
static Vector128< int > HorizontalAdd(Vector128< int > left, Vector128< int > right)
static Vector128< sbyte > Shuffle(Vector128< sbyte > value, Vector128< sbyte > mask)
static Vector128< ushort > Abs(Vector128< short > value)
static Vector128< short > Sign(Vector128< short > left, Vector128< short > right)
static Vector128< short > HorizontalSubtractSaturate(Vector128< short > left, Vector128< short > right)
static Vector128< ulong > AlignRight(Vector128< ulong > left, Vector128< ulong > right, byte mask)
static Vector128< short > HorizontalSubtract(Vector128< short > left, Vector128< short > right)
static Vector128< uint > Abs(Vector128< int > value)
static Vector128< ushort > AlignRight(Vector128< ushort > left, Vector128< ushort > right, byte mask)
static Vector128< short > HorizontalAdd(Vector128< short > left, Vector128< short > right)
static Vector128< uint > AlignRight(Vector128< uint > left, Vector128< uint > right, byte mask)
static Vector128< byte > Abs(Vector128< sbyte > value)
static Vector128< short > AlignRight(Vector128< short > left, Vector128< short > right, byte mask)
static Vector128< sbyte > AlignRight(Vector128< sbyte > left, Vector128< sbyte > right, byte mask)
static Vector128< int > Sign(Vector128< int > left, Vector128< int > right)
static Vector128< int > AlignRight(Vector128< int > left, Vector128< int > right, byte mask)
static Vector128< byte > Shuffle(Vector128< byte > value, Vector128< byte > mask)
static Vector128< short > MultiplyHighRoundScale(Vector128< short > left, Vector128< short > right)
static Vector128< long > AlignRight(Vector128< long > left, Vector128< long > right, byte mask)
static Vector128< sbyte > Sign(Vector128< sbyte > left, Vector128< sbyte > right)
static Vector128< int > HorizontalSubtract(Vector128< int > left, Vector128< int > right)
static new bool IsSupported
static Vector128< byte > AlignRight(Vector128< byte > left, Vector128< byte > right, byte mask)