| AreSoundsPaused | Terraria.Audio.SoundEngine | static |
| FindActiveSound(SoundStyle style) | Terraria.Audio.SoundEngine | inlinestatic |
| GetActiveSound(SlotId id) | Terraria.Audio.SoundEngine | inlinestatic |
| GetTrackableSoundByStyleId(int id) | Terraria.Audio.SoundEngine | inlinestatic |
| Initialize() | Terraria.Audio.SoundEngine | inlinestatic |
| IsAudioSupported | Terraria.Audio.SoundEngine | static |
| LegacySoundPlayer | Terraria.Audio.SoundEngine | static |
| Load(IServiceProvider services) | Terraria.Audio.SoundEngine | inlinestatic |
| PlaySound(int type, Vector2 position, int style=1) | Terraria.Audio.SoundEngine | inlinestatic |
| PlaySound(LegacySoundStyle type, Vector2 position) | Terraria.Audio.SoundEngine | inlinestatic |
| PlaySound(LegacySoundStyle type, int x=-1, int y=-1) | Terraria.Audio.SoundEngine | inlinestatic |
| PlaySound(int type, int x=-1, int y=-1, int Style=1, float volumeScale=1f, float pitchOffset=0f) | Terraria.Audio.SoundEngine | inlinestatic |
| PlayTrackedLoopedSound(SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition loopingCondition=null) | Terraria.Audio.SoundEngine | inlinestatic |
| PlayTrackedSound(SoundStyle style, Vector2 position) | Terraria.Audio.SoundEngine | inlinestatic |
| PlayTrackedSound(SoundStyle style) | Terraria.Audio.SoundEngine | inlinestatic |
| Reload() | Terraria.Audio.SoundEngine | inlinestatic |
| SoundPlayer | Terraria.Audio.SoundEngine | static |
| StopAmbientSounds() | Terraria.Audio.SoundEngine | inlinestatic |
| StopTrackedSounds() | Terraria.Audio.SoundEngine | inlinestatic |
| TestAudioSupport() | Terraria.Audio.SoundEngine | inlineprivatestatic |
| Update() | Terraria.Audio.SoundEngine | inlinestatic |