Terraria v1.4.4.9
Terraria source code documentation
|
|
inline |
Definition at line 245 of file Barrier.cs.
References System.Threading.Barrier._actionCallerID, System.Threading.Barrier._currentTotalCount, System.Threading.Barrier._evenEvent, System.Threading.Barrier._exception, System.Threading.Barrier._oddEvent, System.SR.Barrier_InvalidOperation_CalledFromPHA, System.SR.Barrier_SignalAndWait_ArgumentOutOfRange, System.SR.Barrier_SignalAndWait_InvalidOperation_ThreadsExceeded, System.SR.Barrier_SignalAndWait_InvalidOperation_ZeroTotal, System.cancellationToken, System.SR.Common_OperationCanceled, System.Environment.CurrentManagedThreadId, System.Threading.Barrier.CurrentPhaseNumber, System.Threading.Barrier.DiscontinuousWait(), System.Threading.Barrier.FinishPhase(), System.Threading.Barrier.GetCurrentTotal(), System.Threading.CdsSyncEtwBCLProvider.Log, System.millisecondsTimeout, System.Threading.SpinWait.Reset(), System.Threading.Barrier.SetCurrentTotal(), System.Threading.SpinWait.SpinOnce(), System.Threading.Barrier.ThrowIfDisposed(), and System.Threading.Barrier.WaitCurrentPhase().