Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 102 of file Environment.cs.
Referenced by System.Linq.Enumerable.Iterator< TSource >.Iterator(), System.IO.Iterator< TSource >.Iterator(), System.Collections.Concurrent.ConcurrentBag< T >.WorkStealingQueue.WorkStealingQueue(), System.Threading.Barrier.AddParticipants(), System.Threading.SpinLock.ContinueTryEnterWithThreadTracking(), System.Threading.CancellationTokenRegistration.Dispose(), System.Threading.Barrier.Dispose(), System.Threading.CancellationTokenRegistration.DisposeAsync(), System.Threading.CancellationTokenSource.ExecuteCallbackHandlers(), System.Threading.ReaderWriterLockSlim.ExitReadLock(), System.Threading.ReaderWriterLockSlim.ExitUpgradeableReadLock(), System.Threading.ReaderWriterLockSlim.ExitWriteLock(), System.Threading.Barrier.FinishPhase(), System.AppDomain.GetCurrentThreadId(), System.Threading.ReaderWriterLock.GetCurrentThreadID(), System.Linq.Enumerable.Iterator< TSource >.GetEnumerator(), System.IO.Iterator< TSource >.GetEnumerator(), System.Collections.Concurrent.ConcurrentBag< T >.GetUnownedWorkStealingQueue(), System.Threading.ProcessorIdCache.RefreshCurrentProcessorId(), System.Threading.Barrier.RemoveParticipants(), System.Threading.Barrier.SignalAndWait(), System.Threading.ReaderWriterLockSlim.TryEnterReadLockCore(), System.Threading.ReaderWriterLockSlim.TryEnterUpgradeableReadLockCore(), System.Threading.ReaderWriterLockSlim.TryEnterWriteLockCore(), and System.Diagnostics.XmlWriterTraceListener.WriteEndHeader().