Terraria v1.4.4.9
Terraria source code documentation
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◆ ChangeBinding()

void Terraria.Player.SelectionRadial.ChangeBinding ( int itemSlot)
inline

Definition at line 472 of file Player.cs.

473 {
474 if (itemSlot >= 0 && itemSlot < 50 && Mode == SelectionMode.Dpad4)
475 {
476 if (PlayerInput.Triggers.JustPressed.DpadRadial1)
477 {
478 Bind(itemSlot, 0);
479 }
480 if (PlayerInput.Triggers.JustPressed.DpadRadial2)
481 {
482 Bind(itemSlot, 1);
483 }
484 if (PlayerInput.Triggers.JustPressed.DpadRadial3)
485 {
486 Bind(itemSlot, 2);
487 }
488 if (PlayerInput.Triggers.JustPressed.DpadRadial4)
489 {
490 Bind(itemSlot, 3);
491 }
492 }
493 }
static TriggersPack Triggers
void Bind(int itemslot, int radialslot)
Definition Player.cs:507

References Terraria.Player.SelectionRadial.Bind(), and Terraria.GameInput.PlayerInput.Triggers.

Referenced by Terraria.UI.ItemSlot.GetGamepadInstructions().