Definition at line 47948 of file Item.cs.
47949 {
47950 int num = 0;
47953 for (
int i = 0;
i < 200;
i++)
47954 {
47955 if (Main.item[i].active && Main.item[i].type ==
type)
47956 {
47957 num++;
47963 {
47965 }
47967 {
47969 }
47970 }
47971 }
47972 if (
num2 >= 3 ||
num3 >= 6 || num >= 10)
47973 {
47974 return false;
47975 }
47976 return true;
47977 }
static double Sqrt(double d)
References Terraria.Main.item, System.Math.Sqrt(), and Terraria.Item.type.