Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ ThreadPoolIOEnqueue() [1/2]

void System.Diagnostics.Tracing.NativeRuntimeEventSource.ThreadPoolIOEnqueue ( IntPtr NativeOverlapped,
IntPtr Overlapped,
bool MultiDequeues,
ushort ClrInstanceID = 0 )
inlineprivate

Definition at line 269 of file NativeRuntimeEventSource.cs.

270 {
271 int num = Convert.ToInt32(MultiDequeues);
272 LogThreadPoolIOEnqueue(NativeOverlapped, Overlapped, MultiDequeues, ClrInstanceID);
273 }
static void LogThreadPoolIOEnqueue(IntPtr NativeOverlapped, IntPtr Overlapped, bool MultiDequeues, ushort ClrInstanceID)

References System.Diagnostics.Tracing.NativeRuntimeEventSource.LogThreadPoolIOEnqueue(), and System.Convert.ToInt32().

Referenced by System.Diagnostics.Tracing.NativeRuntimeEventSource.ThreadPoolIOEnqueue().