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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| ConcurrentQueue () | |
| ConcurrentQueue (IEnumerable< T > collection) | |
| T[] | ToArray () |
| void | CopyTo (T[] array, int index) |
| IEnumerator< T > | GetEnumerator () |
| void | Enqueue (T item) |
| bool | TryDequeue ([MaybeNullWhen(false)] out T result) |
| bool | TryPeek ([MaybeNullWhen(false)] out T result) |
| void | Clear () |
Properties | |
| bool ICollection. | IsSynchronized [get] |
| object ICollection. | SyncRoot [get] |
| bool | IsEmpty [get] |
| int | Count [get] |
Private Member Functions | |
| void ICollection. | CopyTo (Array array, int index) |
| IEnumerator IEnumerable. | GetEnumerator () |
| bool IProducerConsumerCollection< T >. | TryAdd (T item) |
| bool IProducerConsumerCollection< T >. | TryTake ([MaybeNullWhen(false)] out T item) |
| void | SnapForObservation (out ConcurrentQueueSegment< T > head, out int headHead, out ConcurrentQueueSegment< T > tail, out int tailTail) |
| void | EnqueueSlow (T item) |
| bool | TryDequeueSlow ([MaybeNullWhen(false)] out T item) |
| bool | TryPeek ([MaybeNullWhen(false)] out T result, bool resultUsed) |
Static Private Member Functions | |
| static int | GetCount (ConcurrentQueueSegment< T > s, int head, int tail) |
| static long | GetCount (ConcurrentQueueSegment< T > head, int headHead, ConcurrentQueueSegment< T > tail, int tailTail) |
| static T | GetItemWhenAvailable (ConcurrentQueueSegment< T > segment, int i) |
| static IEnumerator< T > | Enumerate (ConcurrentQueueSegment< T > head, int headHead, ConcurrentQueueSegment< T > tail, int tailTail) |
Private Attributes | |
| readonly object | _crossSegmentLock |
| volatile ConcurrentQueueSegment< T > | _tail |
| volatile ConcurrentQueueSegment< T > | _head |
Definition at line 11 of file ConcurrentQueue.cs.