_acceptingClients | Terraria.Social.Steam.NetServerSocialModule | private |
_connectionAcceptedCallback | Terraria.Social.Steam.NetServerSocialModule | private |
_connectionStateMap | Terraria.Social.Steam.NetSocialModule | protected |
_handshake | Terraria.Social.Steam.NetSocialModule | protectedstatic |
_lobby | Terraria.Social.Steam.NetSocialModule | protected |
_lobbyChatMessage | Terraria.Social.Steam.NetSocialModule | private |
_mode | Terraria.Social.Steam.NetServerSocialModule | private |
_p2pSessionRequest | Terraria.Social.Steam.NetServerSocialModule | private |
_reader | Terraria.Social.Steam.NetSocialModule | protected |
_steamLock | Terraria.Social.Steam.NetSocialModule | protected |
_writer | Terraria.Social.Steam.NetSocialModule | protected |
AsyncHandshake(CSteamID client) | Terraria.Social.Steam.NetSocialModule | protected |
BroadcastConnectedUsers() | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
CancelJoin() | Terraria.Social.Steam.NetServerSocialModule | inline |
CanInvite() | Terraria.Social.Steam.NetServerSocialModule | inline |
ClientReadChannel | Terraria.Social.Steam.NetSocialModule | protectedstatic |
Close(RemoteAddress address) | Terraria.Social.Steam.NetServerSocialModule | inline |
Close(CSteamID user) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
Connect(RemoteAddress address) | Terraria.Social.Steam.NetServerSocialModule | inline |
ConnectionState enum name | Terraria.Social.Steam.NetSocialModule | |
GamePort | Terraria.Social.Steam.NetSocialModule | protectedstatic |
GetLobbyId() | Terraria.Social.Steam.NetServerSocialModule | inline |
GetSessionState(CSteamID userId) | Terraria.Social.Steam.NetSocialModule | inlineprotected |
Initialize() | Terraria.Social.Steam.NetServerSocialModule | inline |
IsConnected(RemoteAddress address) | Terraria.Social.Steam.NetSocialModule | inline |
IsDataAvailable(RemoteAddress address) | Terraria.Social.Steam.NetSocialModule | inline |
LaunchLocalServer(Process process, ServerMode mode) | Terraria.Social.Steam.NetServerSocialModule | inline |
LobbyMessageJoin | Terraria.Social.Steam.NetSocialModule | protectedstatic |
NetServerSocialModule() | Terraria.Social.Steam.NetServerSocialModule | inline |
NetSocialModule(int readChannel, int writeChannel) | Terraria.Social.Steam.NetSocialModule | inlineprotected |
OnLobbyChatMessage(LobbyChatMsg_t result) | Terraria.Social.Steam.NetSocialModule | inlineprotectedvirtual |
OnLobbyCreated(LobbyCreated_t result, bool failure) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
OnP2PSessionRequest(P2PSessionRequest_t result) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
OnPacketRead(byte[] data, int length, CSteamID userId) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
OpenInviteInterface() | Terraria.Social.Steam.NetServerSocialModule | inline |
QueryPort | Terraria.Social.Steam.NetSocialModule | protectedstatic |
Receive(RemoteAddress address, byte[] data, int offset, int length) | Terraria.Social.Steam.NetSocialModule | inline |
RemoteAddressToSteamId(RemoteAddress address) | Terraria.Social.Steam.NetSocialModule | inlineprotected |
Send(RemoteAddress address, byte[] data, int length) | Terraria.Social.Steam.NetSocialModule | inline |
ServerReadChannel | Terraria.Social.Steam.NetSocialModule | protectedstatic |
Shutdown() | Terraria.Social.Steam.NetSocialModule | inline |
StartListening(SocketConnectionAccepted callback) | Terraria.Social.Steam.NetServerSocialModule | inline |
SteamPort | Terraria.Social.Steam.NetSocialModule | protectedstatic |
StopListening() | Terraria.Social.Steam.NetServerSocialModule | inline |