| _acceptingClients | Terraria.Social.Steam.NetServerSocialModule | private |
| _connectionAcceptedCallback | Terraria.Social.Steam.NetServerSocialModule | private |
| _connectionStateMap | Terraria.Social.Steam.NetSocialModule | protected |
| _handshake | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| _lobby | Terraria.Social.Steam.NetSocialModule | protected |
| _lobbyChatMessage | Terraria.Social.Steam.NetSocialModule | private |
| _mode | Terraria.Social.Steam.NetServerSocialModule | private |
| _p2pSessionRequest | Terraria.Social.Steam.NetServerSocialModule | private |
| _reader | Terraria.Social.Steam.NetSocialModule | protected |
| _steamLock | Terraria.Social.Steam.NetSocialModule | protected |
| _writer | Terraria.Social.Steam.NetSocialModule | protected |
| AsyncHandshake(CSteamID client) | Terraria.Social.Steam.NetSocialModule | protected |
| BroadcastConnectedUsers() | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
| CancelJoin() | Terraria.Social.Steam.NetServerSocialModule | inline |
| CanInvite() | Terraria.Social.Steam.NetServerSocialModule | inline |
| ClientReadChannel | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| Close(RemoteAddress address) | Terraria.Social.Steam.NetServerSocialModule | inline |
| Close(CSteamID user) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
| Connect(RemoteAddress address) | Terraria.Social.Steam.NetServerSocialModule | inline |
| ConnectionState enum name | Terraria.Social.Steam.NetSocialModule | |
| GamePort | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| GetLobbyId() | Terraria.Social.Steam.NetServerSocialModule | inline |
| GetSessionState(CSteamID userId) | Terraria.Social.Steam.NetSocialModule | inlineprotected |
| Initialize() | Terraria.Social.Steam.NetServerSocialModule | inline |
| IsConnected(RemoteAddress address) | Terraria.Social.Steam.NetSocialModule | inline |
| IsDataAvailable(RemoteAddress address) | Terraria.Social.Steam.NetSocialModule | inline |
| LaunchLocalServer(Process process, ServerMode mode) | Terraria.Social.Steam.NetServerSocialModule | inline |
| LobbyMessageJoin | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| NetServerSocialModule() | Terraria.Social.Steam.NetServerSocialModule | inline |
| NetSocialModule(int readChannel, int writeChannel) | Terraria.Social.Steam.NetSocialModule | inlineprotected |
| OnLobbyChatMessage(LobbyChatMsg_t result) | Terraria.Social.Steam.NetSocialModule | inlineprotectedvirtual |
| OnLobbyCreated(LobbyCreated_t result, bool failure) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
| OnP2PSessionRequest(P2PSessionRequest_t result) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
| OnPacketRead(byte[] data, int length, CSteamID userId) | Terraria.Social.Steam.NetServerSocialModule | inlineprivate |
| OpenInviteInterface() | Terraria.Social.Steam.NetServerSocialModule | inline |
| QueryPort | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| Receive(RemoteAddress address, byte[] data, int offset, int length) | Terraria.Social.Steam.NetSocialModule | inline |
| RemoteAddressToSteamId(RemoteAddress address) | Terraria.Social.Steam.NetSocialModule | inlineprotected |
| Send(RemoteAddress address, byte[] data, int length) | Terraria.Social.Steam.NetSocialModule | inline |
| ServerReadChannel | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| Shutdown() | Terraria.Social.Steam.NetSocialModule | inline |
| StartListening(SocketConnectionAccepted callback) | Terraria.Social.Steam.NetServerSocialModule | inline |
| SteamPort | Terraria.Social.Steam.NetSocialModule | protectedstatic |
| StopListening() | Terraria.Social.Steam.NetServerSocialModule | inline |