Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 49370 of file Main.cs.
References Terraria.Main._artLoaded, Terraria.Main._isAsyncLoadComplete, Terraria.Main._musicLoaded, Terraria.Main._splashFrameCount, Terraria.Main.Assets, Microsoft.Xna.Framework.Color.Black, System.Collections.Generic.Dictionary< TKey, TValue >.Clear(), Terraria.Main.DrawSplash_LoadingFlower(), Terraria.Main.fadeCounter, Terraria.Main.Initialize_AlmostEverything(), System.L, Terraria.Program.LoadedEverything, Terraria.Main.musicVolume, Terraria.Main.PostContentLoadInitialize(), Terraria.Main.quickSplash, Terraria.Main.screenHeight, Terraria.Main.ScreenSize, Terraria.Main.screenWidth, Terraria.Main.showSplash, Terraria.Main.splashCounter, Terraria.GameContent.TextureAssets.SplashTextureLegoBack, Terraria.GameContent.TextureAssets.SplashTextureLegoFront, Terraria.GameContent.TextureAssets.SplashTextureLegoTree, Terraria.Main.splashTimer, Terraria.Main.spriteBatch, Terraria.Main.TickLoadProcess(), Microsoft.Xna.Framework.Graphics.Vector2, Microsoft.Xna.Framework.Color.White, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.Main.DoDraw().