Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ EntitySpriteDraw() [1/3]

static void Terraria.Main.EntitySpriteDraw ( DrawData data)
inlinestatic

Definition at line 34677 of file Main.cs.

34678 {
34680 {
34682 data.Draw(spriteBatch);
34683 }
34684 else
34685 {
34686 data.Draw(spriteBatch);
34687 }
34688 }
static ArmorShaderDataSet Armor
Definition GameShaders.cs:7
static SpriteBatch spriteBatch
Definition Main.cs:974
static int CurrentDrawnEntityShader
Definition Main.cs:219
static Entity CurrentDrawnEntity
Definition Main.cs:221
void Draw(SpriteBatch sb)
Definition DrawData.cs:146

References Terraria.Graphics.Shaders.GameShaders.Armor, Terraria.Main.CurrentDrawnEntity, Terraria.Main.CurrentDrawnEntityShader, Terraria.DataStructures.DrawData.Draw(), and Terraria.Main.spriteBatch.