Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ LoadBackground()

void Terraria.Main.LoadBackground ( int i)
inline

Definition at line 55998 of file Main.cs.

55999 {
56000 //IL_000e: Unknown result type (might be due to invalid IL or missing references)
56001 if (i >= 0 && (int)TextureAssets.Background[i].State == 0)
56002 {
56006 switch (i)
56007 {
56008 case 219:
56009 case 220:
56010 case 221:
56011 case 235:
56012 case 271:
56013 case 272:
56014 case 273:
56015 case 281:
56016 backgroundWidth[i] /= 2;
56017 backgroundHeight[i] /= 2;
56018 break;
56019 }
56020 }
56021 }
static Asset< Texture2D >[] Background
static int[] backgroundWidth
Definition Main.cs:1665
static int[] backgroundHeight
Definition Main.cs:1667
static IAssetRepository Assets
Definition Main.cs:209

References Terraria.Main.Assets, Terraria.GameContent.TextureAssets.Background, Terraria.Main.backgroundHeight, Terraria.Main.backgroundWidth, and System.Text.RegularExpressions.i.

Referenced by Terraria.Main.DrawBackground(), Terraria.Main.DrawSurfaceBG(), Terraria.Main.DrawSurfaceBG_Corrupt(), Terraria.Main.DrawSurfaceBG_Crimson(), Terraria.Main.DrawSurfaceBG_Desert(), Terraria.Main.DrawSurfaceBG_DrawBackMountainsLayer(), Terraria.Main.DrawSurfaceBG_Forest(), Terraria.Main.DrawSurfaceBG_GoodEvilDesert(), Terraria.Main.DrawSurfaceBG_Hallow(), Terraria.Main.DrawSurfaceBG_Jungle(), Terraria.Main.DrawSurfaceBG_Mushroom(), Terraria.Main.DrawSurfaceBG_Snow(), and Terraria.Main.OldDrawBackground().