Terraria
v1.4.4.9
Terraria source code documentation
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◆
ConstructorArguments
override
IList
<
CustomAttributeTypedArgument
> System.Reflection.RuntimeCustomAttributeData.ConstructorArguments
get
Definition at line
26
of file
RuntimeCustomAttributeData.cs
.
27
{
28
get
29
{
30
if
(
m_typedCtorArgs
==
null
)
31
{
32
CustomAttributeTypedArgument[]
array
=
new
CustomAttributeTypedArgument[
m_ctorParams
.Length];
33
for
(
int
i = 0;
i
<
array
.Length;
i
++)
34
{
35
CustomAttributeEncodedArgument
customAttributeEncodedArgument
=
m_ctorParams
[
i
].
CustomAttributeEncodedArgument
;
36
array
[
i
] =
new
CustomAttributeTypedArgument(
m_scope
,
customAttributeEncodedArgument
);
37
}
38
m_typedCtorArgs
=
Array
.AsReadOnly(
array
);
39
}
40
return
m_typedCtorArgs
;
41
}
42
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System.Reflection.RuntimeCustomAttributeData.m_scope
readonly RuntimeModule m_scope
Definition
RuntimeCustomAttributeData.cs:12
System.Reflection.RuntimeCustomAttributeData.m_typedCtorArgs
IList< CustomAttributeTypedArgument > m_typedCtorArgs
Definition
RuntimeCustomAttributeData.cs:20
System.Reflection.RuntimeCustomAttributeData.m_ctorParams
readonly CustomAttributeCtorParameter[] m_ctorParams
Definition
RuntimeCustomAttributeData.cs:16
System.Reflection.CustomAttributeEncoding.Array
@ Array
System.Text.RegularExpressions.ExceptionArgument.i
@ i
System.ExceptionArgument.array
@ array
System.Reflection.CustomAttributeCtorParameter.CustomAttributeEncodedArgument
CustomAttributeEncodedArgument CustomAttributeEncodedArgument
Definition
CustomAttributeCtorParameter.cs:12
System
Reflection
RuntimeCustomAttributeData
Generated by
1.10.0