Terraria v1.4.4.9
Terraria source code documentation
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◆ Factory [2/3]

new TaskFactory<TResult> System.Threading.Tasks.Task< TResult >.Factory
staticgetinherited

Definition at line 56 of file Task.cs.

Referenced by System.Threading.Tasks.Dataflow.JoinBlock< T1, T2, T3 >.JoinBlock(), System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter.AwaitUnsafeOnCompleted(), System.Net.FileWebRequest.BeginGetRequestStream(), System.Net.FileWebRequest.BeginGetResponse(), System.Threading.Tasks.Dataflow.DataflowBlock.OutputAvailableAsyncTarget< T >.CancelAndUnlink(), System.Threading.Tasks.Dataflow.DataflowBlock.ChooseCoreByLinking< T1, T2, T3 >(), System.Threading.Tasks.Dataflow.DataflowBlock.ReceiveTarget< T >.CleanupAndComplete(), System.Threading.Tasks.Dataflow.Internal.SourceCore< TOutput >.Complete(), System.Threading.Tasks.Dataflow.BroadcastBlock< T >.BroadcastingSourceCore< TOutput >.Complete(), System.Net.LazyAsyncResult.Complete(), System.Threading.Tasks.Dataflow.WriteOnceBlock< T >.CompleteBlockAsync(), System.Threading.Tasks.Dataflow.Internal.JoinBlockTargetSharedResources.CompleteBlockIfPossible(), System.Threading.Tasks.Dataflow.BatchBlock< T >.BatchBlockTargetCore.CompleteBlockIfPossible(), System.Threading.Tasks.Dataflow.Internal.SourceCore< TOutput >.CompleteBlockIfPossible_Slow(), System.Threading.Tasks.Dataflow.Internal.TargetCore< TInput >.CompleteBlockIfPossible_Slow(), System.Threading.Tasks.Dataflow.BroadcastBlock< T >.BroadcastingSourceCore< TOutput >.CompleteBlockIfPossible_Slow(), System.Threading.Tasks.Dataflow.BroadcastBlock< T >.CompleteTargetIfPossible(), System.Threading.Tasks.Dataflow.BufferBlock< T >.CompleteTargetIfPossible(), Terraria.Social.WeGame.IPCClient.ConnectTo(), System.Threading.Tasks.Dataflow.BroadcastBlock< T >.ConsumeAsyncIfNecessary(), System.Threading.Tasks.Dataflow.BufferBlock< T >.ConsumeAsyncIfNecessary(), Terraria.WorldGen.CreateNewWorld(), System.IO.TextWriter.FlushAsync(), System.IO.Stream.FlushAsync(), System.Net.HttpListenerRequest.GetClientCertificateAsync(), System.Net.HttpListener.GetContextAsync(), System.Net.FileWebRequest.GetRequestStreamAsync(), System.Net.FileWebRequest.GetResponseAsync(), System.Threading.Tasks.Parallel.Invoke(), System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.InvokeContinuation(), System.Threading.Tasks.Sources.ManualResetValueTaskSourceCore< TResult >.InvokeSchedulerContinuation(), System.Threading.Tasks.Dataflow.BroadcastBlock< T >.BroadcastingSourceCore< TOutput >.OfferAsyncIfNecessary(), System.Threading.Tasks.Dataflow.Internal.SourceCore< TOutput >.OfferAsyncIfNecessary_Slow(), System.Threading.Tasks.Dataflow.DataflowBlock.SendAsyncSource< TOutput >.OfferToTargetAsync(), System.Threading.Tasks.TaskScheduler.TaskSchedulerAwaiter.OnCompleted(), System.Threading.Channels.AsyncOperation< TResult >.OnCompleted(), System.Threading.Tasks.Sources.ManualResetValueTaskSourceCore< TResult >.OnCompleted(), System.Threading.Tasks.Dataflow.BatchBlock< T >.BatchBlockTargetCore.ProcessAsyncIfNecessary_Slow(), System.Threading.Tasks.Dataflow.Internal.TargetCore< TInput >.ProcessAsyncIfNecessary_Slow(), System.Runtime.CompilerServices.YieldAwaitable.YieldAwaiter.QueueContinuation(), System.Threading.Tasks.Parallel.ForEachAsyncState< TSource >.QueueWorkerIfDopAvailable(), System.IO.TextReader.ReadAsync(), System.IO.TextReader.ReadBlockAsync(), System.IO.TextReader.ReadLineAsync(), System.Linq.Parallel.QueryTask.RunAsynchronously(), Terraria.Social.WeGame.AsyncTaskHelper.RunAsyncTask(), Terraria.Social.WeGame.AsyncTaskHelper.RunAsyncTaskAndReply(), System.Threading.Tasks.Dataflow.DataflowBlock.SendAsyncSource< TOutput >.RunCompletionAction(), System.Linq.Expressions.StackGuard.RunOnEmptyStackCore< R >(), System.ComponentModel.BackgroundWorker.RunWorkerAsync(), Terraria.WorldGen.serverLoadWorld(), System.Threading.Channels.AsyncOperation< TResult >.SignalCompletion(), System.Diagnostics.Tracing.EventPipeEventDispatcher.StartDispatchTask(), System.Threading.Tasks.Dataflow.DataflowBlock.TryChooseFromSource< T >(), System.Threading.CancellationTokenSource.Registrations.WaitForCallbackToCompleteAsync(), System.IO.Pipes.NamedPipeServerStream.WaitForConnectionAsync(), System.IO.TextWriter.WriteAsync(), System.IO.TextWriter.WriteAsync(), System.IO.TextWriter.WriteAsync(), System.IO.TextWriter.WriteAsync(), System.IO.TextWriter.WriteLineAsync(), System.IO.TextWriter.WriteLineAsync(), System.IO.TextWriter.WriteLineAsync(), and System.IO.TextWriter.WriteLineAsync().