Terraria v1.4.4.9
Terraria source code documentation
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◆ WriteAsync() [1/6]

virtual Task System.IO.TextWriter.WriteAsync ( char value)
inlinevirtualinherited

Reimplemented in System.CodeDom.Compiler.IndentedTextWriter, System.IO.StreamWriter, System.IO.StringWriter, and System.IO.TextWriter.SyncTextWriter.

Definition at line 809 of file TextWriter.cs.

810 {
811 return Task.Factory.StartNew(delegate(object state)
812 {
813 TupleSlim<TextWriter, char> tupleSlim = (TupleSlim<TextWriter, char>)state;
814 tupleSlim.Item1.Write(tupleSlim.Item2);
815 }, new TupleSlim<TextWriter, char>(this, value), CancellationToken.None, TaskCreationOptions.DenyChildAttach, TaskScheduler.Default);
816 }
static new TaskFactory< TResult > Factory
Definition Task.cs:56

References System.Threading.Tasks.TaskScheduler.Default, System.Threading.Tasks.Task< TResult >.Factory, System.TupleSlim< T1, T2, T3, T4 >.Item1, System.TupleSlim< T1, T2, T3, T4 >.Item2, System.Threading.CancellationToken.None, System.state, and System.value.

Referenced by System.Xml.XmlEncodedRawTextWriter.FlushBufferAsync(), System.CodeDom.Compiler.IndentedTextWriter.OutputTabsAsync(), System.CodeDom.Compiler.IndentedTextWriter.WriteAsync(), System.CodeDom.Compiler.IndentedTextWriter.WriteAsync(), System.IO.TextWriter.WriteAsync(), System.CodeDom.Compiler.IndentedTextWriter.WriteAsync(), System.IO.TextWriter.WriteAsync(), System.CodeDom.Compiler.IndentedTextWriter.WriteAsync(), System.CodeDom.Compiler.IndentedTextWriter.WriteAsync(), System.IO.TextWriter.WriteAsync(), System.IO.TextWriter.WriteLineAsync(), and System.IO.TextWriter.WriteLineAsync().