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| | SetFrameSequence (int duration, Point[] frameIndices, int timePerFrame, int paddingX=2, int paddingY=2) |
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| | SetFrameSequence (Point[] frameIndices, int timePerFrame, int paddingX=2, int paddingY=2) |
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| void | BindTo (Segments.LooseSprite obj) |
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| void | SetDelay (float delay) |
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| void | ApplyTo (Segments.LooseSprite obj, float localTimeForObj) |
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| void | BindTo (T obj) |
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| void | ApplyTo (T obj, float localTimeForObj) |
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| void | BindTo (T obj) |
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| void | ApplyTo (T obj, float localTimeForObj) |
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Definition at line 962 of file Actions.cs.
The documentation for this class was generated from the following file: