Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Animations.Actions.Sprites.SetFrameSequence Class Reference

Public Member Functions

 SetFrameSequence (int duration, Point[] frameIndices, int timePerFrame, int paddingX=2, int paddingY=2)
 
 SetFrameSequence (Point[] frameIndices, int timePerFrame, int paddingX=2, int paddingY=2)
 
void BindTo (Segments.LooseSprite obj)
 
void SetDelay (float delay)
 
void ApplyTo (Segments.LooseSprite obj, float localTimeForObj)
 
void BindTo (T obj)
 
void ApplyTo (T obj, float localTimeForObj)
 
void BindTo (T obj)
 
void ApplyTo (T obj, float localTimeForObj)
 

Properties

int ExpectedLengthOfActionInFrames [get]
 

Private Attributes

Point[] _frameIndices
 
int _timePerFrame
 
int _paddingX
 
int _paddingY
 
float _delay
 
int _duration
 
bool _loop
 

Detailed Description

Definition at line 962 of file Actions.cs.


The documentation for this class was generated from the following file: