Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ BeginReceive()

IAsyncResult System.Net.Sockets.UdpClient.BeginReceive ( AsyncCallback? requestCallback,
object? state )
inline

Definition at line 297 of file UdpClient.cs.

298 {
300 EndPoint remoteEP = ((_family != AddressFamily.InterNetwork) ? IPEndPointStatics.IPv6Any : IPEndPointStatics.Any);
301 return _clientSocket.BeginReceiveFrom(_buffer, 0, 65536, SocketFlags.None, ref remoteEP, requestCallback, state);
302 }
IAsyncResult BeginReceiveFrom(byte[] buffer, int offset, int size, SocketFlags socketFlags, ref EndPoint remoteEP, AsyncCallback? callback, object? state)
Definition Socket.cs:2649
readonly byte[] _buffer
Definition UdpClient.cs:14

References System.Net.Sockets.UdpClient._buffer, System.Net.Sockets.UdpClient._clientSocket, System.Net.Sockets.UdpClient._family, System.Net.IPEndPointStatics.Any, System.Net.Sockets.Socket.BeginReceiveFrom(), System.Net.IPEndPointStatics.IPv6Any, System.state, and System.Net.Sockets.UdpClient.ThrowIfDisposed().