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    Terraria v1.4.4.9
    
   Terraria source code documentation 
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Definition at line 16 of file UdpClient.cs.
Referenced by System.Net.Sockets.UdpClient.UdpClient(), System.Net.Sockets.UdpClient.UdpClient(), System.Net.Sockets.UdpClient.UdpClient(), System.Net.Sockets.UdpClient.BeginReceive(), System.Net.Sockets.UdpClient.Connect(), System.Net.Sockets.UdpClient.CreateClientSocket(), System.Net.Sockets.UdpClient.DropMulticastGroup(), System.Net.Sockets.UdpClient.DropMulticastGroup(), System.Net.Sockets.UdpClient.EndReceive(), System.Net.Sockets.UdpClient.IsAddressFamilyCompatible(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.JoinMulticastGroup(), System.Net.Sockets.UdpClient.Receive(), System.Net.Sockets.UdpClient.ReceiveAsync(), and System.Net.Sockets.UdpClient.ReceiveAsync().