_myEntityID | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
_UpdateEnd | Terraria.DataStructures.TileEntity | static |
_UpdateStart | Terraria.DataStructures.TileEntity | static |
AssignNewID() | Terraria.DataStructures.TileEntity | inlinestatic |
BasicOpenCloseInteraction(Player player, int x, int y, int id) | Terraria.DataStructures.TileEntity | inlinestatic |
ByID | Terraria.DataStructures.TileEntity | static |
ByPosition | Terraria.DataStructures.TileEntity | static |
ChangeState(bool onState, bool TripWire) | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
Clear() | Terraria.DataStructures.TileEntity | inlinestatic |
CountedData | Terraria.GameContent.Tile_Entities.TELogicSensor | |
EntityCreationLock | Terraria.DataStructures.TileEntity | static |
FigureCheckState() | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
FigureCheckType(int x, int y, out bool on) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
FillPlayerHitboxes() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
Find(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
GenerateInstance() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
GetFrame(int x, int y, LogicCheckType type, bool on) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
GetItemGamepadInstructions(int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
GetState(int x, int y, LogicCheckType type, TELogicSensor instance=null) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
Hook_AfterPlacement(int x, int y, int type=423, int style=0, int direction=1, int alternate=0) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
ID | Terraria.DataStructures.TileEntity | |
InitializeAll() | Terraria.DataStructures.TileEntity | inlinestatic |
inUpdateLoop | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
IsOccupied(int id, out int interactingPlayer) | Terraria.DataStructures.TileEntity | inlinestatic |
IsTileValidForEntity(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
Kill(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
logicCheck | Terraria.GameContent.Tile_Entities.TELogicSensor | |
LogicCheckType enum name | Terraria.GameContent.Tile_Entities.TELogicSensor | |
manager | Terraria.DataStructures.TileEntity | static |
markedIDsForRemoval | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
MaxEntitiesPerChunk | Terraria.DataStructures.TileEntity | static |
NetPlaceEntity(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
NetPlaceEntityAttempt(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
On | Terraria.GameContent.Tile_Entities.TELogicSensor | |
OnInventoryDraw(Player player, SpriteBatch spriteBatch) | Terraria.DataStructures.TileEntity | inlinevirtual |
OnPlayerUpdate(Player player) | Terraria.DataStructures.TileEntity | inlinevirtual |
OverrideItemSlotHover(Item[] inv, int context=0, int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
OverrideItemSlotLeftClick(Item[] inv, int context=0, int slot=0) | Terraria.DataStructures.TileEntity | inlinevirtual |
Place(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
PlaceEntityNet(int x, int y, int type) | Terraria.DataStructures.TileEntity | inlinestatic |
playerBox | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
playerBoxFilled | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
Position | Terraria.DataStructures.TileEntity | |
Read(BinaryReader reader, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
ReadExtraData(BinaryReader reader, bool networkSend) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
ReadInner(BinaryReader reader, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |
RegisterTileEntityID(int assignedID) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
SanityCheck(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
SetInteractionAnchor(Player player, int x, int y, int id) | Terraria.DataStructures.TileEntity | inlinestatic |
TELogicSensor() | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
TileEntitiesNextID | Terraria.DataStructures.TileEntity | static |
ToString() | Terraria.GameContent.Tile_Entities.TELogicSensor | inline |
tripPoints | Terraria.GameContent.Tile_Entities.TELogicSensor | privatestatic |
TryGetItemGamepadOverrideInstructions(Item[] inv, int context, int slot, out string instruction) | Terraria.DataStructures.TileEntity | inlinevirtual |
type | Terraria.DataStructures.TileEntity | |
Update() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
UpdateEnd() | Terraria.DataStructures.TileEntity | inlinestatic |
UpdateEndInternal() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
UpdateStart() | Terraria.DataStructures.TileEntity | inlinestatic |
UpdateStartInternal() | Terraria.GameContent.Tile_Entities.TELogicSensor | inlineprivatestatic |
ValidTile(int x, int y) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinestatic |
Write(BinaryWriter writer, TileEntity ent, bool networkSend=false) | Terraria.DataStructures.TileEntity | inlinestatic |
WriteExtraData(BinaryWriter writer, bool networkSend) | Terraria.GameContent.Tile_Entities.TELogicSensor | inlinevirtual |
WriteInner(BinaryWriter writer, bool networkSend) | Terraria.DataStructures.TileEntity | inlineprivate |