Terraria v1.4.4.9
Terraria source code documentation
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◆ SpoolingFinally()

override void System.Linq.Parallel.OrderPreservingPipeliningSpoolingTask< TOutput, TKey >.SpoolingFinally ( )
inlineprotectedvirtual

Reimplemented from System.Linq.Parallel.SpoolingTaskBase.

Definition at line 109 of file OrderPreservingPipeliningSpoolingTask.cs.

References System.Linq.Parallel.OrderPreservingPipeliningSpoolingTask< TOutput, TKey >._bufferLock, System.Linq.Parallel.OrderPreservingPipeliningSpoolingTask< TOutput, TKey >._consumerWaiting, System.Linq.Parallel.OrderPreservingPipeliningSpoolingTask< TOutput, TKey >._partition, System.Linq.Parallel.OrderPreservingPipeliningSpoolingTask< TOutput, TKey >._partitionIndex, System.Linq.Parallel.OrderPreservingPipeliningSpoolingTask< TOutput, TKey >._producerDone, System.Linq.Parallel.QueryOperatorEnumerator< TElement, TKey >.Dispose(), and System.Threading.Monitor.Pulse().